Devlog 1: Adding Cap to Knights
Knight Fight » Devlog
I have been working hard on adding more spermalicious features to my game. I have a basic prototype down, but need to add basic things like main menu capping the amount of knights and formations.
First I tried making a if statement that said if there is more than 15 knights then the button will keep return you to its original state. For some reason whenever I added a knight it would not add to the variable.
Turns by using the term var it was trying to constantly reset it to 1 so removing the word var fixed the issue.
I then easily added it so when you press remove knight it will remove the knight from the variable.
Files
Knight Fight.zip 15 MB
Sep 11, 2022
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Knight Fight
Status | Prototype |
Author | EthansEpic |
Genre | Adventure |
Tags | cum, seaman |
More posts
- Devlog 2: Main MenuSep 11, 2022
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This update will be added soon with other features.